In connection with the closing of the Sistine chapel to the public the idea of the creation of its virtual model. Formed the basis for Witness, a program to create the effect of presence in scene. The simulation was performed on the basis of the materials presented in the network: encyclopedias, drawings, photos. For texturing and calculation of object sizes were used the panorama of the chapel, which lies in the public domain.
With the support of ArtPlay Media in January at the exhibition Michelangelo’s “Living paintings” virtual model was introduced. And earlier version was released for Oculus.
It is planned to put the project in open access for non-commercial use and sold for commercial purposes. Negotiations with the Vatican, with the goal of bringing more accurate data to improve the model.